I discovered a new favorite candy this weekend! Schneck Lecker are gummy snails made by Haribo, and they are both weird and delicious (in a weird kind of way).
I was really hoping that schneck lecker meant “snail licker,” especially since we see several little snaily tongues on the packaging. But Google Translate tells me that it just means “delicious snails.” (Still, I’d say they’re pretty lickable, so in my own head they’ll always be “snail lickers.”) Update: Several people have informed me that yes, it actually can mean “snail licker, if you write it a bit differently!”
The snails’ bodies are made of gummy foam, and the shells are regular transparent gummy (sorry, I don’t know the technical gummy terms). Haribo combines these two gummy types in many of their candies, but I’ve never seen the foam-to-regular-gummy ratio be so high, which makes these snails unique among gummies.
Also, they have cute little heads, complete with eye stalks and a nose.
After I tried the first one, I had to play with the others and take photos for a while before they all went into my mouth.
Wouldn’t these be fun toppers on a garden-themed birthday cake? If you can’t find them at your local European foods store, you can find them online from Euro Food Imports.
I’ll also take this snail-themed post as an opportunity to remind you that I have a free pattern for wooly snails and slugs. (Less delicious, but fewer calories!)
New character crush! San-X, the Japanese character goods company, has a delightfully weird set of characters that the blog Super Cute Kawaii recently introduced to me: Mofutans, the bunnies made of mochi!
If there ever was a thing that you would apply the word mochimochi to, it’s these guys! They literally chew on each other like mochi.
What’s even cuter, on the official Mofutans website San-X has posted a call for people to send in photos of their rabbits, and the company is illustrating (mofutan-ing) the photos and posting them on Twitter.
So now you know what my newest Twitter follow is.
Happy Friday, everyone! If you’re wondering where my Shop Talk posts went, I’m putting the series on hold for a bit while my design and knitting work is insane for the next few weeks. It will definitely return later with more tips and stories from my work as a designer!
Today I have wonderful vintage cuteness to share. Earlier this week, while I was in the middle of knitting dozens of characters and props for an upcoming photo shoot, I got some unexpected inspiration from the blog of Lance Cardinal, a set designer whose finely detailed models always blow me away. He had scanned TONS of vintage (1960s-’80s) View-Master reels featuring the coolest 3-D scenes of popular cartoons.
Maybe I saw some of these as a kid, but either way I’m blown away by the style and level of detail in the carefully constructed scenes. Lance actually scanned each slide, so the complete stories are on his website. He’s also got a post with several photos taken on the sets of these stories.
These are so amazing to me, I have to share more.
OK, some are cuter than others. But I love the knitting in that one!
Seeing all these cool slides on Lance’s blog led me to find the a website called View-Master World, which introduced me to tons more weird vintage Vew-Master goodness, including this scene in which Barbie is climbing a pyramid in Egypt.
This might sound kooky, but all of this was just the inspiration I needed this week. Back to knitting!
Big news in cuteness! Sanrio has just introduced a new character named Gudetama, who is a weird little egg yolk guy and my new favorite Sanrio character.
Last week I blogged about two video games that helped me get through the coldest days this winter. Since I normally get excited about a video game about once a year, I thought that would be it for a while, but then John introduced the iPhone game Threes to me over the weekend. I’m in love!
Threes is a tiny game about matching numbers. I love this modest description. It’s accurate—this is not a complicated math game, as you might think at first glance—but everything that the game does around its simple premise, it does extremely well. What initially caught my eye about this game, though, were the characters that embody each number. I saw John sliding around numbers with cute, animated faces on them, and I had to play what he was playing.
I’ve always thought that numbers—at least the first 20 or so—have personalities. The odd ones tend to be more interesting, almost villainous sometimes, while the even ones are goody-goodies who occasionally cheat on tests to maintain their 4.0 GPA. I bet I’m not alone in my numerical character assignments. Threes takes that idea and runs with it: We’re actually introduced to each of the numbers as individual characters, some of whom have bigger personalities than others.
The characters in Threes are charming, but I hardly noticed them after a while, because the game itself is just really great. John just wrote a piece for The A.V. Club about how perfect its opening tutorial is, and he’s right—this game has one of the best introductions I’ve ever played. Threes is a $1.99 right now in the iTunes app store. SO worth it!